A masonry grid whose layout is computed once and never revised, so several grids can share one CustomScrollView without the view jumping backwards.
A masonry grid you can put more than one of in the same scroll view.
MasonryGridView.count( crossAxisCount: 2, mainAxisSpacing: 8, crossAxisSpacing: 8, itemCount: photos.length, itemBuilder: (context, index) => Photo(photos[index]),);

flutter_staggered_grid_view does 1.18M downloads a month and has not had a
commit since July 2023. Its tracker has been carrying the same complaint since
2022 — #265,
#244,
#286,
#338 —
put two SliverMasonryGrids in one CustomScrollView and scrolling throws you
backwards.
Running both packages through one harness, dragging forward 45 times:
| grids in one CustomScrollView | flutter_staggered_grid_view 0.7.0 | masonry_kit |
| --- | --- | --- |
| one | no backward jumps | no backward jumps |
| two | 2 jumps, worst 3,400px | none |
| four | 3 jumps, worst 2,200px | none |
Both panels below are dragged by the same finger, the same distance, at the
same moment. The left one gets thrown back into the first grid:

Masonry is sequential: you cannot know where item 400 goes without the measured
heights of the 399 above it. So the usual approach estimates, discovers it was
wrong, and asks the viewport for a scrollOffsetCorrection. That is a real part
of the sliver protocol, and it makes the viewport **throw away the layout pass
and start again**.
With one such sliver you mostly get away with it. With two, the second one's
correction restarts the pass, the first — now scrolled well past — re-runs into
its own "ran out of children before reaching the scroll offset" branch, and
hands back a correction the size of its entire offset. That is the 3,400px.
Measure once, remember, never revise. Each item's column and offset are decided
the first time it is measured and are then permanent, so this sliver has no
reason to ever issue a correction — and it doesn't.
The same property makes the scrollbar honest, because measured items contribute
their exact extent and only the unmeasured tail is estimated:
| worst scrollbar shrink while scrolling | |
| --- | --- |
| flutter_staggered_grid_view | 3,928px |
| Flutter's own SliverList | 1,340px |
| masonry_kit | 77px |
MasonryGridView is the scrollable; SliverMasonryGrid is the same layout for
a CustomScrollView, and putting several in one is the entire point.
CustomScrollView( slivers: [ const SliverAppBar(title: Text('Feed')), SliverMasonryGrid.count(crossAxisCount: 2, childCount: 40, itemBuilder: ...), const SliverToBoxAdapter(child: Divider()), SliverMasonryGrid.count(crossAxisCount: 3, childCount: 60, itemBuilder: ...), ],);Both take mainAxisSpacing, crossAxisSpacing and crossAxisCount.
MasonryGridView also takes the usual BoxScrollView arguments — padding,
physics, controller, scrollDirection, reverse, shrinkWrap,
cacheExtent, findChildIndexCallback and the rest — and works on either axis.
Only masonry. The package it replaces also ships aligned, quilted, woven and
staired layouts. Those are not broken, so they are not here; if you use them,
stay where you are.
A far jump measures its way there. Because masonry is sequential, jumping to
the far end of an unvisited list has to measure everything in between. Ordinary
scrolling never notices, since the cache grows a screenful at a time, but a
scrollbar dragged from top to bottom of a very long grid will do real work.
That cost is the price of never lying about where an item is.
MIT © K M Shahriar Hossain